Array |
A set of tools to extend Lua's quite simple arrays with more intuitive,
traditional methods. |
Builder |
Functions to create and destroy buildings, roads, trees and more. |
City |
This library contains functions to access and modfiy city information,
general buildings and roads. |
DSA |
This library contains functions associated with the DSA integration. |
Debug |
Functions for debugging. |
Draft |
Draft library for TheoTown
A draft can be considered a single "plugin object" like a building. |
Drawing |
Functions for drawing images and text. |
GUI |
Allows to access UI elements of the game. |
Runtime |
Functions to access general runtime information. |
Script |
The unit scripts are organized in. |
TheoTown |
TheoTown specific functions that don't fit into other libraries. |
Tile |
Contains functions to query single tiles for information about objects on them. |
Util |
Some general utility functions. |
Vector |
A 3-dimensional vector implementation that can be used for convenience. |
string |
This module extends the functionality contained in the string table
for convenience. |